A portfolio of work by Justin Luk from Calgary, Alberta. A freelance web developer that has shifted gears to making independent games and has been doing so since 2014.

Available for contract work.

Illustrations by Lyndsay Wasko

    • AsterVoid

      AsterVoid is a 2D local multiplayer deathmatch game set in space. 2 - 4 players dogfight through a sea of asteroids to be the first to rack up 10 kills.

      Available Platforms
      PC/OSX
      Released
      April 23rd, 2015
      Contributors
      Justin Luk - Art, Game Design, Programming
      Chuck Bergeron - SFX, Music, Additional Programming
      Download Game
    • Indie Game Bash

      The Indie Game Bash is a celebration of independent couch multiplayer video games in Calgary, Alberta. The event showcased acclaimed indie games from the Canada, US and Netherlands, as well as Canadian and local Calgary games. A cocktail bar and food truck were setup to provide food and refreshments.

      Date
      June 6th, 2015
      Contributors
      Justin Luk - Founder/Organizer
      Giang Trinh - Co-organizer
      Lyndsay Wasko - Poster Illustration
      Find Out More
    • Death Heap

      Death Heap is a game created for Ludum Dare 31. A 72-hour game jam that required the team to create a game with the theme 'Entire Game on One Screen'. Make a pile of your enemies and climb it to freedom!

      Available Platforms
      PC/OSX/Linux
      Released
      December 8th, 2014
      Contributors
      Justin Luk - Game Design, Programming
      Alex Ashby - Art
      Avery Mitchell - SFX, Music
      Download Game
    • Beast Mode

      Beast Mode is a game created for Ludum Dare 33. A 72-hour game jam that required the team to create a game with the theme 'You Are The Monster'. Become the beast of the gym by out lifting all the other bros collectively to achieve monster status.

      Available Platforms
      PC
      Released
      August 24th, 2015
      Contributors
      Shane Berezowski - Programming, Game Design, Character Design
      Justin Luk - Art, Game Design
      Download Game
    • SAIT 2D Game Design Curriculum

      A curriculum for the Southern Alberta Institute of Technology which teaches teens how to make a 2D game using GameMaker: Studio. The goal for the camp was to have the students work on a game by building objects and giving them behaviours using the Drag'N'Drop system within GameMaker: Studio. The 2015 Summer session was completely sold out.

      Available Platforms
      PC
      Released
      Summer 2015
      Contributors
      Justin Luk - Curriculum, Game Design
      Chuck Bergeron - Music
      Alex Ashby - Art
      Download Game
    • Calgary Game Developers Association

      A proud member and Director of the Calgary Game Developers Association, a Nonprofit organization dedicated to fostering local independent game development. Also co-organizer of Indie Friday, a weekly indie game dev co-working meetup.

      Find Out More

Illustrations by Lyndsay Wasko